🎓 Education

Designing an affordable 360° tech service for a new target audience

Designing an affordable 360° tech service for a new target audience

Ipad mockup Grover Education landing page
Ipad mockup Grover Education landing page
Ipad mockup Grover Education landing page

Duration

1 week

Role

UX/UI Designer

Services

Business opportunity identification, Design thinking facilitation, User Research, Product Design

Challenge

During a 2 days hackathon, we reflected as a team of 7 on a solution to give access to all the tech students need for an affordable price in a time when homeschooling became the norm due to Covid. Grover is already providing hardware rental with flexibility. We wanted to extend this concept to a platform to get it all, from devices to remote installation service. Grover Education is a 360° solution for students to access digital education with value, putting flexibility at its core.

Ipad mockups, student photo
Ipad mockups, student photo
Ipad mockups, student photo
All the tools you need for your studeis, Grove education prop description
All the tools you need for your studeis, Grove education prop description
All the tools you need for your studeis, Grove education prop description

The First Mission

The First Mission

The First Mission

Problem Space Discovery

Understanding the needs and pain points of our target audience through user & market research

a 360° service dor students for hardware rental with flexibility
a 360° service dor students for hardware rental with flexibility
a 360° service dor students for hardware rental with flexibility
Brainstorming post-its
Brainstorming post-its

(01)

Brainstorming

Our primary topic for the hackathon was education and we wanted to understand how Grover could play a role in this space by brainstorming the problem we tried to solve as a team. I facilitated a workshop session to uncover current students’ problems and gather contextual elements. We rephrased the known challenges as an HMW question and created a mission statement to create alignment within the team.

User research results
User research results
User research results

(02)

User Research

I interviewed 17 respondents to validate our initial hypothesis and gain insights into users' needs and pain points. This process revealed that 70% of students acquire new devices before the academic year begins. While we confirmed our initial assumptions about price sensitivity and alignment with their fields of study being key factors in their purchasing decisions, we also identified additional criteria influencing their choices, including brand, portability, and power/speed capacity…

Personas UX design
Personas UX design
Personas UX design

(03)

Personas

Thanks to the data collected during interviews, I created 4 personas representative of the different identified users’ groups, highlighting the different drivers & decision factors depending on discipline studies and behavioural characteristics. 

User journey map UX design
User journey map UX design
User journey map UX design

(04)

User Journey Map

Based on the insights I gained during research, I created a user journey map of how Grover Education service could work, mapping out for each step feelings, users’ pain points and potential opportunities areas.

The Second Mission

The Second Mission

The Second Mission

MVP Definition

Defining the feature for a new tech rental service & designing a user-centred experience with personalization at its heart

Add-on softwares services
Add-on softwares services
Add-on softwares services

(01)

Features Definition

In defining the Grover education platform, we prioritized a comprehensive, user-centric experience that consolidates essential tools and resources for students. Our monthly software subscriptions and strategic partnerships with software companies allow users to access everything in one place, eliminating the need for third-party involvement. 

User research revealed that students are proactive in understanding their tech needs, often turning to YouTube for product reviews and tests. To enhance this, we offered a curated products’ selection fitted to students’ needs with a 10-15% discount on all devices. To ensure that students not only rent devices and software but also receive valuable insights and resources to kickstart their academic year effectively, checklists and information were the third feature prioritized.

In defining the Grover education platform, we prioritized a comprehensive, user-centric experience that consolidates essential tools and resources for students. Our monthly software subscriptions and strategic partnerships with software companies allow users to access everything in one place, eliminating the need for third-party involvement. 

User research revealed that students are proactive in understanding their tech needs, often turning to YouTube for product reviews and tests. To enhance this, we offered a curated products’ selection fitted to students’ needs with a 10-15% discount on all devices. To ensure that students not only rent devices and software but also receive valuable insights and resources to kickstart their academic year effectively, checklists and information were the third feature prioritized.

Toolboxes UX Design harware rental
Toolboxes UX Design harware rental
Toolboxes UX Design harware rental

(02)

Toolboxes

To offer users a personalized selection of products and software—referred to as the "toolbox"—we developed a test based on the responses from different user groups during our research. For each identified user case, we created a tailored toolbox designed to meet their specific needs. Each toolbox includes a combination of devices and software subscriptions.

Prototype MVP figma UI design
Prototype MVP figma UI design
Prototype MVP figma UI design

(03)

Proof of Concept

In just one day, I designed a prototype to serve as a proof of concept. The microsite's architecture includes a product page featuring a curated selection of discounted items, a toolbox page that showcases various bundles and additional services, and a personal page accessible to registered users.

Order screen UI
Order screen UI
Order screen UI

(04)

UX Refinements

After presenting the proof of concept prototype, it became evident that the design's true value lay in the personalized page that summarized each user's needs. This insight prompted me to create a new version focused entirely on enhancing personalization.

Initially, the user flow included an onboarding quiz presented as a pop-up window on the homepage. However, the limited questions did not provide enough depth to offer valuable recommendations. To enhance the user experience while reducing cognitive load and abandonment rates, I replaced the pop-up quiz with a CTA on the homepage that directs users to a more comprehensive toolbox quiz featuring five targeted questions.


Additionally, I recognized that a checklist feature on the personal page was an overlooked design element that needed further development. This feature addresses our goal of providing students with clear guidance on the steps to take before starting university.

Outcomes

Although Grover aims to create an offer specifically for students, the project was not implemented. Following the hackathon, several simpler initiatives were launched, among which was a partnership with Studentbeans, enabling students to access discounts on tech rental.

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